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How to containerise developement of GUI apps (C++, C#)

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I'm looking for a solution to virtualise the environment for the development of C++/C# Windows apps that have a UI that display live video.

The apps needs to run native on the local machine during development as we need to continuoulsy check video latency. We also need to be able to use h/w acceleration for video decoding and display (D3D11).

We develop several such projects each year, and I'd like to find a way to separate the development environments of each proejct so they don't cross-polinate each other.

My ideal solution would be to chroot Windows 10 for each project - I know this is not possible.

I was thinking to use a VM for code editing and to build. But the problem is the environment to run the app once built. I can run the app on the VM's host machine, but how would I containerise the environment needed by the app to run?

I've looked at Windows package managers like Chocolatey, which would help deploy the dependencies on both the VM and the host machine. Although if I'm going down that route, I'm not sure there's a benefit to having a VM at all...

Any suggestions? Am I being daft, missing something?


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